This PC release helped it secure a fanbase beyond consoles and a group of gamers. Unlike its peers, Infinite Undiscovery and Blue Dragon, The Last Remnant would go on to get a PC release, justified by Square Enix as being a title made to appeal to Western gamers. Released in 2008, the game was one of three original JRPGs that Square Enix developed exclusively for the Xbox 360, looking to find a foothold in a new console audience with the upcoming multi-platform release of Final Fantasy XIII and maybe even help the console find a home in Japan.
Square Enix would not elaborate on the reasoning for pulling the title, but those who pick up the game will be able to enjoy it afterwards. The Last Remnant is one of those games for many, and it will soon be out of circulation once Square Enix takes it down from Steam and ceases to sell the physical version on Sept.
Every so often, one of these games slips through the cynicism and the naysays and becomes a cult classic, one which its followers will say is misunderstood and deserving of the success that it never achieved. Square Enix’s history is a complex web made up of some of the biggest hits in gaming history as well as a handful of games that unfortunately tanked.